Smackula
A downloadable game
This game was created for Champlain College's Game Studio 2 - with the production timeline taking place over 8 weeks. This is a minimum-viable product of the game- meaning that it is not a complete game.
Welcome to Smackula - a gothic themed first person beat 'em up where you punch your way through hoards of vampires!
Using a plethora of different moves (such as a Fireball, Uppercut, Punch Flurry, and more) to take down enemies to progress through the level - your job is not done until all of the vampires are dead!
For the best experience with this game, we would suggest using an Xbox controller, as that is what our game is designed around.
Credits
Avery Whitehead - Environmental Artist
Brian Babineaux - Producer
Cam Chrin - Level & UI Designer
Daniel van Duzer - Character/Item Artist
Evan Gartner - Producer
Harper Bennett - Narrative Designer & QA Analyst
Merle Roji- Systems Programmer
Micah Seres- Enemy Designer
Osiah Dorman- Sound Designer
Status | In development |
Authors | Harpy, MerleBirb, nautilnaut, MSGameDesign, evangartnergames, Osiah Dorman |
Genre | Action |
Made with | Unity |
Tags | Beat 'em up, Controller, First-Person, Gothic, Vampire |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |